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	add debug
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				| @ -66,7 +66,7 @@ async function run(platform: Platform): Promise<void> { | ||||
|   let versionName = '' | ||||
|   let godotUrl = '' | ||||
|   let exportTemplateUrl = '' | ||||
| 
 | ||||
|   core.info(`Using custom url ${customUrl}`) | ||||
|   if (customUrl.length > 0) { | ||||
|     // Если задан customUrl, используем его вместо вычислений по версии
 | ||||
|     core.info(`😎 Using custom Godot build from ${customUrl}`) | ||||
|  | ||||
| @ -17,6 +17,7 @@ export interface Platform { | ||||
|    * Returns the path to the unzipped file for the platform. | ||||
|    * @param installationDir Installation directory. | ||||
|    * @param versionName Version name. | ||||
|    * @param useDotnet | ||||
|    */ | ||||
|   getUnzippedPath( | ||||
|     installationDir: string, | ||||
|  | ||||
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