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	fix: generate correct download on stable releases (#19)
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							| @ -37,7 +37,7 @@ jobs: | ||||
|         with: | ||||
|           # Version must include major, minor, and patch, and be >= 4.0.0 | ||||
|           # Pre-release label is optional. | ||||
|           version: 4.0.0-beta16 | ||||
|           version: 4.0.0 | ||||
| 
 | ||||
|       - name: 🔬 Verify Setup | ||||
|         run: | | ||||
|  | ||||
							
								
								
									
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							| @ -1,12 +1,17 @@ | ||||
| # Setup Godot | ||||
| 
 | ||||
| Setup Godot for headless use with macOS, Windows, and Linux CI/CD runners. | ||||
| [![Chickensoft Badge][chickensoft-badge]][chickensoft-website] [![Discord][discord-badge]][discord] | ||||
| 
 | ||||
| - ✅ Godot 4 Only. | ||||
| - ✅ Setup and run Godot on the OS you are developing for. | ||||
| - ✅ Caches Godot 4 installation for speedier workflows. | ||||
| Setup Godot for use with .NET on macOS, Windows, and Linux CI/CD runners. | ||||
| 
 | ||||
| - ✅ Godot 4.x | ||||
| - ✅ C# supported using .NET version of Godot. | ||||
| - ✅ Installs Godot directly on the CI/CD runner. | ||||
| - ✅ Caches Godot installation for speedier workflows. | ||||
| - ✅ Adds environment variables (`GODOT4`, `GODOT`) to the system path. | ||||
| - ✅ Installs Godot on the runner — do whatever you want with it afterwards! | ||||
| - ✅ Runs on macOS Github Actions runner. | ||||
| - ✅ Runs on Windows Github Actions runner. | ||||
| - ✅ Runs on Ubuntu Github Actions runner. | ||||
| 
 | ||||
| > **Godot 3.x and below are not supported.** | ||||
| 
 | ||||
| @ -48,12 +53,12 @@ jobs: | ||||
|       - name: 📦 Restore Dependencies | ||||
|         run: dotnet restore | ||||
| 
 | ||||
|       - uses: chickensoft-games/setup-godot | ||||
|       - uses: chickensoft-games/setup-godot@v1 | ||||
|         name: 🤖 Setup Godot | ||||
|         with: | ||||
|           # Version must include major, minor, and patch, and be >= 4.0.0 | ||||
|           # Pre-release label is optional. | ||||
|           version: 4.0.0-beta16 | ||||
|           version: 4.0.0-beta16 # also valid: 4.0.0.rc1 or 4.0.0, etc | ||||
| 
 | ||||
|       - name: 🔬 Verify Setup | ||||
|         run: | | ||||
| @ -68,3 +73,11 @@ jobs: | ||||
| 
 | ||||
|       # Do whatever you want! | ||||
| ``` | ||||
| 
 | ||||
| <!-- Links --> | ||||
| 
 | ||||
| <!-- Header --> | ||||
| [chickensoft-badge]: https://chickensoft.games/images/chickensoft/chickensoft_badge.svg | ||||
| [chickensoft-website]: https://chickensoft.games | ||||
| [discord]: https://discord.gg/gSjaPgMmYW | ||||
| [discord-badge]: https://img.shields.io/badge/Chickensoft%20Discord-%237289DA.svg?style=flat&logo=discord&logoColor=white | ||||
|  | ||||
| @ -63,13 +63,13 @@ describe('getGodotUrl', () => { | ||||
|   }) | ||||
|   test('4.0.0', () => { | ||||
|     expect(getGodotUrl('4.0.0', getPlatform('linux'))).toEqual( | ||||
|       'https://downloads.tuxfamily.org/godotengine/4.0/mono/Godot_v4.0_mono_linux_x86_64.zip' | ||||
|       'https://downloads.tuxfamily.org/godotengine/4.0/mono/Godot_v4.0-stable_mono_linux_x86_64.zip' | ||||
|     ) | ||||
|     expect(getGodotUrl('4.0.0', getPlatform('win32'))).toEqual( | ||||
|       'https://downloads.tuxfamily.org/godotengine/4.0/mono/Godot_v4.0_mono_win64.zip' | ||||
|       'https://downloads.tuxfamily.org/godotengine/4.0/mono/Godot_v4.0-stable_mono_win64.zip' | ||||
|     ) | ||||
|     expect(getGodotUrl('4.0.0', getPlatform('darwin'))).toEqual( | ||||
|       'https://downloads.tuxfamily.org/godotengine/4.0/mono/Godot_v4.0_mono_macos.universal.zip' | ||||
|       'https://downloads.tuxfamily.org/godotengine/4.0/mono/Godot_v4.0-stable_mono_macos.universal.zip' | ||||
|     ) | ||||
|   }) | ||||
| }) | ||||
|  | ||||
							
								
								
									
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							| @ -329,6 +329,9 @@ function getGodotFilename(version, platform) { | ||||
|     if (label !== '') { | ||||
|         filename += `-${label}`; | ||||
|     } | ||||
|     else { | ||||
|         filename += '-stable'; | ||||
|     } | ||||
|     return filename + platform.godotFilenameSuffix; | ||||
| } | ||||
| exports.getGodotFilename = getGodotFilename; | ||||
|  | ||||
							
								
								
									
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							| @ -1,8 +1,8 @@ | ||||
| { | ||||
|   "name": "setup-godot", | ||||
|   "version": "0.0.0", | ||||
|   "version": "1.0.0", | ||||
|   "private": true, | ||||
|   "description": "Setup Godot for headless use with macOS, Windows, and Linux runners.", | ||||
|   "description": "Setup Godot for use with .NET on macOS, Windows, and Linux CI/CD runners.", | ||||
|   "main": "lib/main.js", | ||||
|   "scripts": { | ||||
|     "build": "tsc", | ||||
| @ -32,15 +32,15 @@ | ||||
|     "@actions/tool-cache": "^2.0.1" | ||||
|   }, | ||||
|   "devDependencies": { | ||||
|     "@types/node": "^18.11.18", | ||||
|     "@typescript-eslint/parser": "^5.50.0", | ||||
|     "@types/node": "^18.14.2", | ||||
|     "@typescript-eslint/parser": "^5.54.0", | ||||
|     "@vercel/ncc": "^0.36.1", | ||||
|     "eslint": "^8.33.0", | ||||
|     "eslint-plugin-github": "^4.6.0", | ||||
|     "eslint-plugin-github": "^4.6.1", | ||||
|     "eslint-plugin-jest": "^27.2.1", | ||||
|     "jest": "^29.4.1", | ||||
|     "jest": "^29.4.3", | ||||
|     "js-yaml": "^4.1.0", | ||||
|     "prettier": "^2.8.3", | ||||
|     "prettier": "^2.8.4", | ||||
|     "ts-jest": "^29.0.5", | ||||
|     "typescript": "^4.9.5" | ||||
|   } | ||||
|  | ||||
| @ -133,6 +133,8 @@ export function getGodotFilename( | ||||
|   } | ||||
|   if (label !== '') { | ||||
|     filename += `-${label}` | ||||
|   } else { | ||||
|     filename += '-stable' | ||||
|   } | ||||
| 
 | ||||
|   return filename + platform.godotFilenameSuffix | ||||
|  | ||||
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