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https://github.com/chickensoft-games/setup-godot.git
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MacOS Godot executable killed by Kernel (Killed: 9) (#101)
* ln test * final
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parent
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commit
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18
dist/index.js
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18
dist/index.js
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@ -57,6 +57,8 @@ const core = __importStar(__nccwpck_require__(7484));
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const toolsCache = __importStar(__nccwpck_require__(3472));
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const toolsCache = __importStar(__nccwpck_require__(3472));
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const fs = __importStar(__nccwpck_require__(9896));
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const fs = __importStar(__nccwpck_require__(9896));
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const os = __importStar(__nccwpck_require__(857));
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const os = __importStar(__nccwpck_require__(857));
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const child_process = __importStar(__nccwpck_require__(5317));
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const process = __importStar(__nccwpck_require__(932));
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const path_1 = __importDefault(__nccwpck_require__(6928));
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const path_1 = __importDefault(__nccwpck_require__(6928));
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const utils_1 = __nccwpck_require__(9277);
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const utils_1 = __nccwpck_require__(9277);
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function run(platform) {
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function run(platform) {
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@ -254,7 +256,15 @@ function run(platform) {
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fs.rmSync(binDir, { recursive: true, force: true });
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fs.rmSync(binDir, { recursive: true, force: true });
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fs.mkdirSync(binDir, { recursive: true });
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fs.mkdirSync(binDir, { recursive: true });
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}
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}
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// `fs.linkSync` has some issues on macOS for Godot executable
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// it does not create symlink at all, it copies whole file
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// and corrupts it a way that Godot gets killed by kernel (Killed: 9)
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if (process.platform === "darwin") {
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child_process.execSync(`ln -s "${godotExecutable}" "${godotAlias}"`);
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}
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else {
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fs.linkSync(godotExecutable, godotAlias);
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fs.linkSync(godotExecutable, godotAlias);
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}
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core.info(`✅ Symlink to Godot created`);
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core.info(`✅ Symlink to Godot created`);
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const godotSharpDirAlias = path_1.default.join(binDir, 'GodotSharp');
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const godotSharpDirAlias = path_1.default.join(binDir, 'GodotSharp');
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if (useDotnet) {
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if (useDotnet) {
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@ -89208,6 +89218,14 @@ module.exports = require("perf_hooks");
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/***/ }),
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/***/ }),
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/***/ 932:
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/***/ ((module) => {
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"use strict";
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module.exports = require("process");
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/***/ }),
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/***/ 4876:
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/***/ 4876:
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/***/ ((module) => {
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/***/ ((module) => {
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2
dist/index.js.map
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2
dist/index.js.map
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File diff suppressed because one or more lines are too long
10
src/main.ts
10
src/main.ts
@ -3,6 +3,8 @@ import * as core from '@actions/core'
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import * as toolsCache from '@actions/tool-cache'
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import * as toolsCache from '@actions/tool-cache'
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import * as fs from 'fs'
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import * as fs from 'fs'
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import * as os from 'os'
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import * as os from 'os'
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import * as child_process from 'child_process'
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import * as process from 'process'
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import path from 'path'
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import path from 'path'
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import {
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import {
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@ -295,7 +297,15 @@ async function run(platform: Platform): Promise<void> {
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fs.mkdirSync(binDir, {recursive: true})
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fs.mkdirSync(binDir, {recursive: true})
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}
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}
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// `fs.linkSync` has some issues on macOS for Godot executable
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// it does not create symlink at all, it copies whole file
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// and corrupts it a way that Godot gets killed by kernel (Killed: 9)
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if (process.platform === "darwin") {
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child_process.execSync(`ln -s "${godotExecutable}" "${godotAlias}"`)
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} else {
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fs.linkSync(godotExecutable, godotAlias)
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fs.linkSync(godotExecutable, godotAlias)
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}
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core.info(`✅ Symlink to Godot created`)
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core.info(`✅ Symlink to Godot created`)
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const godotSharpDirAlias = path.join(binDir, 'GodotSharp')
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const godotSharpDirAlias = path.join(binDir, 'GodotSharp')
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if (useDotnet) {
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if (useDotnet) {
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