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	apparently I have to edit the repository in package.json in order to get this to use my version of godot-setup
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				| @ -1,6 +1,6 @@ | ||||
| { | ||||
|   "name": "setup-godot", | ||||
|   "version": "1.0.0", | ||||
|   "version": "1.0.1", | ||||
|   "private": true, | ||||
|   "description": "Setup Godot for use with .NET on macOS, Windows, and Linux CI/CD runners.", | ||||
|   "main": "lib/main.js", | ||||
| @ -17,7 +17,7 @@ | ||||
|   }, | ||||
|   "repository": { | ||||
|     "type": "git", | ||||
|     "url": "git+https://github.com/chickensoft-games/setup-godot.git" | ||||
|     "url": "git+https://github.com/aignermax/setup-godot.git" | ||||
|   }, | ||||
|   "keywords": [ | ||||
|     "actions", | ||||
|  | ||||
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