Compare commits

...

13 Commits
v1 ... main

Author SHA1 Message Date
Mateusz Budzisz
92cdaf8c4a
MacOS Godot executable killed by Kernel (Killed: 9) (#101)
* ln test

* final
2025-08-09 18:55:26 -05:00
Joanna May
fe568faee5 fix: dist 2025-05-12 14:59:15 -05:00
Joanna May
8fd9028758 fix: upload artifact 2025-05-12 14:57:47 -05:00
Joanna May
351d3975e1 chore: distribution 2025-05-12 14:56:21 -05:00
Mateusz Budzisz
dcb37d0557
fix: caching, dependencies, deprecation warnings (#100)
* Bump dependencies & update readme

* revert node bump

* remove deprecated node api
2025-05-12 14:53:49 -05:00
Mark Wilson
95d8c7dd3b
Merge pull request #98 from wlsnmrk/doc/readme-badges
doc: update badge URLs
2025-04-22 23:31:14 -04:00
Mark Wilson
544697c9de doc: update badge URLs
Updated badge URLs in README to match the new Chickensoft site.
2025-04-22 23:28:08 -04:00
dependabot[bot]
c34870b1ad
build(deps-dev): bump eslint-plugin-github from 4.7.0 to 4.10.2 (#78)
Bumps [eslint-plugin-github](https://github.com/github/eslint-plugin-github) from 4.7.0 to 4.10.2.
- [Release notes](https://github.com/github/eslint-plugin-github/releases)
- [Commits](https://github.com/github/eslint-plugin-github/compare/v4.7.0...v4.10.2)

---
updated-dependencies:
- dependency-name: eslint-plugin-github
  dependency-type: direct:development
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-02-03 10:12:13 -06:00
dependabot[bot]
8659c95e57
build(deps): bump @types/normalize-path from 3.0.0 to 3.0.2 (#76)
Bumps [@types/normalize-path](https://github.com/DefinitelyTyped/DefinitelyTyped/tree/HEAD/types/normalize-path) from 3.0.0 to 3.0.2.
- [Release notes](https://github.com/DefinitelyTyped/DefinitelyTyped/releases)
- [Commits](https://github.com/DefinitelyTyped/DefinitelyTyped/commits/HEAD/types/normalize-path)

---
updated-dependencies:
- dependency-name: "@types/normalize-path"
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-02-03 10:12:03 -06:00
dependabot[bot]
7dedb68ae0
build(deps-dev): bump @types/node from 20.9.0 to 20.12.7 (#83)
Bumps [@types/node](https://github.com/DefinitelyTyped/DefinitelyTyped/tree/HEAD/types/node) from 20.9.0 to 20.12.7.
- [Release notes](https://github.com/DefinitelyTyped/DefinitelyTyped/releases)
- [Commits](https://github.com/DefinitelyTyped/DefinitelyTyped/commits/HEAD/types/node)

---
updated-dependencies:
- dependency-name: "@types/node"
  dependency-type: direct:development
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-02-03 10:11:36 -06:00
SakulFlee
34950cd8ab
Typo in README (#88)
GitHub Action example YAML -> include-templates description
2024-12-17 13:45:53 -06:00
Patrick Dawson
46198e5e97
Add option to disable cache (#85) 2024-07-02 14:13:28 -05:00
Will Jordan
d83cb325fa
Upgrade from node16 to node20 (#81) 2024-03-25 08:23:04 -05:00
10 changed files with 15075 additions and 5952 deletions

View File

@ -35,10 +35,10 @@ jobs:
# Use bash shells on all platforms.
shell: bash
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
name: 🧾 Checkout
- uses: actions/setup-dotnet@v3
- uses: actions/setup-dotnet@v4
if: ${{ matrix.use-dotnet }}
name: 💽 Setup .NET SDK
with:
@ -67,7 +67,7 @@ jobs:
if: github.event_name != 'pull_request' || github.event.pull_request.head.repo.full_name != github.event.pull_request.base.repo.full_name
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
name: 🧾 Checkout
- uses: ./
@ -75,7 +75,7 @@ jobs:
with:
version: global.json # Use the version specified in global.json
use-dotnet: false
- name: 🔬 Verify Godot
run: |
godot --version
@ -85,12 +85,12 @@ jobs:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Set Node.js 16.x
uses: actions/setup-node@v3
- name: Set Node.js 20.x
uses: actions/setup-node@v4
with:
node-version: 16.x
node-version: 20.x
- name: Install dependencies
run: npm ci
@ -110,7 +110,7 @@ jobs:
id: diff
# If index.js was different than expected, upload the expected version as an artifact
- uses: actions/upload-artifact@v3
- uses: actions/upload-artifact@v4
if: ${{ failure() && steps.diff.conclusion == 'failure' }}
with:
name: dist

View File

@ -38,15 +38,21 @@ jobs:
env:
DOTNET_CLI_TELEMETRY_OPTOUT: true
DOTNET_NOLOGO: true
# Smaller cache size
NUGET_PACKAGES: ${{ github.workspace }}/.nuget/packages
DOTNET_SKIP_FIRST_TIME_EXPERIENCE: true
defaults:
run:
# Use bash shells on all platforms.
shell: bash
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
name: 🧾 Checkout
# Disable fetching history as most of the time it is useless
filter: tree:0
fetch-depth: 0
- uses: actions/setup-dotnet@v3
- uses: actions/setup-dotnet@v4
name: 💽 Setup .NET SDK
with:
# Use the .NET SDK from global.json in the root of the repository.
@ -55,15 +61,15 @@ jobs:
- name: 📦 Restore Dependencies
run: dotnet restore
- uses: chickensoft-games/setup-godot@v1
- uses: chickensoft-games/setup-godot@v2
name: 🤖 Setup Godot
with:
# Version must include major, minor, and patch, and be >= 4.0.0
# Pre-release label is optional.
version: 4.0.0-beta16 # also valid: 4.0.0.rc1 or 4.0.0, etc
version: 4.0.0-beta16 # also valid: 4.0.0.rc1 or 4.0.0 or "global.json", etc
# Use .NET-enabled version of Godot (the default is also true).
use-dotnet: true
# Include the Godot Export Templtes (the default is false).
# Include the Godot Export Templates (the default is false).
include-templates: true
- name: 🔬 Verify Setup
@ -75,7 +81,7 @@ jobs:
run: godot --headless --build-solutions --quit || exit 0
- name: 🦺 Build Projects
run: dotnet build
run: dotnet build --configuration Release
# Do whatever you want!
```
@ -91,7 +97,7 @@ The Godot version should be specified the same as any [GodotSharp] version strin
In place of a version, you can specify `global` or `global.json` to use the version of Godot specified by the project's global.json file.
```yaml
- uses: chickensoft-games/setup-godot@v1
- uses: chickensoft-games/setup-godot@v2
name: 🤖 Setup Godot
with:
version: global.json # use Godot version specified by global.json
@ -118,11 +124,11 @@ For that to work, your project must have a `global.json` file in the root direct
<Project Sdk="Godot.NET.Sdk/4.0.0"> <!-- BAD -->
```
[chickensoft-badge]: https://raw.githubusercontent.com/chickensoft-games/chickensoft_site/main/static/img/badges/chickensoft_badge.svg
[chickensoft-badge]: https://chickensoft.games/img/badges/chickensoft_badge.svg
[chickensoft-website]: https://chickensoft.games
[discord-badge]: https://raw.githubusercontent.com/chickensoft-games/chickensoft_site/main/static/img/badges/discord_badge.svg
[discord-badge]: https://chickensoft.games/img/badges/discord_badge.svg
[discord]: https://discord.gg/gSjaPgMmYW
[read-the-docs-badge]: https://raw.githubusercontent.com/chickensoft-games/chickensoft_site/main/static/img/badges/read_the_docs_badge.svg
[read-the-docs-badge]: https://chickensoft.games/img/badges/read_the_docs_badge.svg
[docs]: https://chickensoft.games/docs
[action]: ./action.yml
[GodotSharp]: https://www.nuget.org/packages/GodotSharp#versions-body-tab

View File

@ -66,6 +66,10 @@ inputs:
description: >-
True will also download the Godot Export Templates for each platform.
default: false
cache:
description: >-
True to cache downloads.
default: true
runs:
using: 'node16'
using: 'node20'
main: 'dist/index.js'

10867
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2
dist/index.js.map generated vendored

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356
dist/licenses.txt generated vendored
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@ -547,6 +547,362 @@ Apache-2.0
limitations under the License.
@protobuf-ts/runtime
(Apache-2.0 AND BSD-3-Clause)
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
@protobuf-ts/runtime-rpc
Apache-2.0
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
@vercel/ncc
MIT
Copyright 2018 ZEIT, Inc.

2
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package-lock.json generated

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@ -27,23 +27,23 @@
"author": "",
"license": "MIT",
"dependencies": {
"@actions/cache": "^3.2.2",
"@actions/core": "^1.10.0",
"@actions/tool-cache": "^2.0.1",
"@types/normalize-path": "^3.0.0",
"@actions/cache": "^4.0.3",
"@actions/core": "^1.10.1",
"@actions/tool-cache": "^2.0.2",
"@types/normalize-path": "^3.0.2",
"normalize-path": "^3.0.0"
},
"devDependencies": {
"@types/node": "^20.5.7",
"@typescript-eslint/parser": "^5.62.0",
"@vercel/ncc": "^0.36.1",
"eslint": "^8.48.0",
"eslint-plugin-github": "^4.7.0",
"eslint-plugin-jest": "^27.2.1",
"jest": "^29.5.0",
"@types/node": "^22.15.17",
"@typescript-eslint/parser": "^8.32.1",
"@vercel/ncc": "^0.38.3",
"eslint": "^9.26.0",
"eslint-plugin-github": "^6.0.0",
"eslint-plugin-jest": "^28.11.0",
"jest": "^29.7.0",
"js-yaml": "^4.1.0",
"prettier": "^2.8.8",
"ts-jest": "^29.1.0",
"typescript": "^5.2.2"
"ts-jest": "^29.3.2",
"typescript": "^5.8.3"
}
}

View File

@ -3,6 +3,8 @@ import * as core from '@actions/core'
import * as toolsCache from '@actions/tool-cache'
import * as fs from 'fs'
import * as os from 'os'
import * as child_process from 'child_process'
import * as process from 'process'
import path from 'path'
import {
@ -26,6 +28,7 @@ async function run(platform: Platform): Promise<void> {
const godotSharpRelease = core.getBooleanInput('godot-sharp-release')
const checkoutDirectory = process.env['GITHUB_WORKSPACE'] ?? ''
const includeTemplates = core.getBooleanInput('include-templates')
const useCache = core.getBooleanInput('cache')
const userDir = os.homedir()
const downloadsDir = path.join(userDir, downloadsRelativePath)
@ -75,12 +78,15 @@ async function run(platform: Platform): Promise<void> {
)
const binDir = path.join(userDir, binRelativePath)
const exportTemplateUrl = includeTemplates ? getGodotUrl(version, platform, useDotnet, true) : ''
const exportTemplatePath = includeTemplates ? getExportTemplatePath(version, platform, useDotnet) : ''
const exportTemplateDownloadPath = includeTemplates ? path.join(
downloadsDir,
'export_templates.zip'
) : ''
const exportTemplateUrl = includeTemplates
? getGodotUrl(version, platform, useDotnet, true)
: ''
const exportTemplatePath = includeTemplates
? getExportTemplatePath(version, platform, useDotnet)
: ''
const exportTemplateDownloadPath = includeTemplates
? path.join(downloadsDir, 'export_templates.zip')
: ''
core.info(`🤖 Godot version: ${version}`)
core.info(`🤖 Godot version name: ${versionName}`)
@ -91,7 +97,7 @@ async function run(platform: Platform): Promise<void> {
core.info(`📥 Godot download path: ${godotDownloadPath}`)
core.info(`📦 Godot installation directory: ${installationDir}`)
core.info(`🤖 Godot installation path: ${godotInstallationPath}`)
if (includeTemplates) {
core.info(`🤖 Export Template url: ${exportTemplateUrl}`)
core.info(`📥 Export Template download path: ${exportTemplateDownloadPath}`)
@ -99,7 +105,7 @@ async function run(platform: Platform): Promise<void> {
} else {
core.info(`⏭️ Skipping Export Templates.`)
}
core.info(`📂 Bin directory: ${binDir}`)
core.info(`🤖 GodotSharp release: ${godotSharpRelease}`)
core.endGroup()
@ -115,13 +121,18 @@ async function run(platform: Platform): Promise<void> {
// See if Godot is already installed.
core.startGroup(`🤔 Checking if Godot is already in cache...`)
const cachedPaths = includeTemplates ? [ godotInstallationPath, exportTemplatePath] : [ godotInstallationPath ]
const cacheKey = includeTemplates ? godotUrl : godotUrl + '-no-templates'
const cached = await cache.restoreCache(
cachedPaths.slice(),
cacheKey
)
const cachedPaths = includeTemplates
? [godotInstallationPath, exportTemplatePath]
: [godotInstallationPath]
const cacheKey = includeTemplates ? godotUrl : `${godotUrl}-no-templates`
let cached = undefined
if (useCache) {
cached = await cache.restoreCache(cachedPaths.slice(), cacheKey)
} else {
core.info(`⏭️ Not using cache`)
}
let executables: string[]
if (!cached) {
@ -141,13 +152,12 @@ async function run(platform: Platform): Promise<void> {
core.info(`✅ Godot downloaded to ${godotDownloadedPath}`)
core.endGroup()
// Extract Godot
core.startGroup(`📦 Extracting Godot to ${installationDir}...`)
// If the godot installation folder already exists, remove it before extracting the ZIP file. This will "uninstall" other installations (e.g. on version changes).
if (fs.existsSync(installationDir))
fs.rmdirSync(installationDir, {recursive: true})
fs.rmSync(installationDir, {recursive: true, force: true})
const godotExtractedPath = await toolsCache.extractZip(
godotDownloadedPath,
@ -166,7 +176,6 @@ async function run(platform: Platform): Promise<void> {
core.info(`✅ Files shown`)
core.endGroup()
if (includeTemplates) {
core.startGroup(
`📥 Downloading Export Templates to ${exportTemplateDownloadPath}...`
@ -183,7 +192,6 @@ async function run(platform: Platform): Promise<void> {
core.info(`✅ Export Templates downloaded to ${templateDownloadedPath}`)
core.endGroup()
core.startGroup(
`📦 Extracting Export Templates to ${exportTemplatePath}...`
)
@ -218,14 +226,13 @@ async function run(platform: Platform): Promise<void> {
core.endGroup()
}
// Save extracted Godot contents to cache
core.startGroup(`💾 Saving extracted Godot download to cache...`)
await cache.saveCache(
cachedPaths,
cacheKey
)
core.info(`✅ Godot saved to cache`)
core.endGroup()
if (useCache) {
// Save extracted Godot contents to cache
core.startGroup(`💾 Saving extracted Godot download to cache...`)
await cache.saveCache(cachedPaths, cacheKey)
core.info(`✅ Godot saved to cache`)
core.endGroup()
}
} else {
core.info(`🎉 Previous Godot download found in cache!`)
core.endGroup()
@ -290,7 +297,15 @@ async function run(platform: Platform): Promise<void> {
fs.mkdirSync(binDir, {recursive: true})
}
fs.linkSync(godotExecutable, godotAlias)
// `fs.linkSync` has some issues on macOS for Godot executable
// it does not create symlink at all, it copies whole file
// and corrupts it a way that Godot gets killed by kernel (Killed: 9)
if (process.platform === "darwin") {
child_process.execSync(`ln -s "${godotExecutable}" "${godotAlias}"`)
} else {
fs.linkSync(godotExecutable, godotAlias)
}
core.info(`✅ Symlink to Godot created`)
const godotSharpDirAlias = path.join(binDir, 'GodotSharp')
if (useDotnet) {