{ "name": "setup-godot", "version": "1.0.0", "private": true, "description": "Setup Godot for use with .NET on macOS, Windows, and Linux CI/CD runners.", "main": "lib/main.js", "scripts": { "build": "tsc", "format": "prettier --write '**/*.ts'", "format-check": "prettier --check '**/*.ts'", "lint": "eslint src/**/*.ts", "package": "ncc build --source-map --license licenses.txt", "package-local": "export NODE_OPTIONS=--openssl-legacy-provider; ncc build --source-map --license licenses.txt", "test": "jest", "all": "npm run build && npm run format && npm run lint && npm run package && npm test", "all-local": "npm run build && npm run format && npm run lint && npm run package-local && npm test" }, "repository": { "type": "git", "url": "git+https://github.com/chickensoft-games/setup-godot.git" }, "keywords": [ "actions", "node", "setup" ], "author": "", "license": "MIT", "dependencies": { "@actions/cache": "^4.0.3", "@actions/core": "^1.10.1", "@actions/tool-cache": "^2.0.2", "@types/normalize-path": "^3.0.2", "normalize-path": "^3.0.0" }, "devDependencies": { "@types/node": "^22.15.17", "@typescript-eslint/parser": "^8.32.1", "@vercel/ncc": "^0.38.3", "eslint": "^9.26.0", "eslint-plugin-github": "^6.0.0", "eslint-plugin-jest": "^28.11.0", "jest": "^29.7.0", "js-yaml": "^4.1.0", "prettier": "^2.8.8", "ts-jest": "^29.3.2", "typescript": "^5.8.3" } }