setup-godot/action.yml
Joanna May 41ce0e3de8
feat: allow dotnet to be specified (#21)
* feat: allow dotnet to be specified

* docs: update readme

* fix: optimize test workflow
2023-03-14 19:04:27 -05:00

43 lines
1.3 KiB
YAML

name: 'Setup Godot Action'
description: >-
Setup Godot for headless use with macOS, Windows, and Linux CI/CD runners.
author: 'Chickensoft'
branding:
icon: 'hard-drive'
color: 'white'
inputs:
version:
description: >-
Godot 4 version: e.g., 4.0.0-beta1, 4.0.0-beta.16, 4.0.0, etc. Must
include major, minor, and patch (additional pre-release label is
optional).
required: true
path:
description: >-
Path to install Godot to, relative to the current working directory of
the action.
default: 'godot'
downloads-path:
description: >-
Path to download Godot to, relative to the current working directory of
the action.
default: 'downloads'
bin-path:
description: >-
Path for binaries to be installed to, relative to the current working
directory of the action. This is the path that will be added to the
system path.
default: 'bin'
godot-sharp-release:
description: >-
Whether to use the release or debug version of GodotSharp.dll. The
appropriate version will be symlinked in bin-path.
default: 'false'
use-dotnet:
description: >-
True to use the .NET-enabled version of Godot that enables C#, false to use the default version.
default: 'true'
runs:
using: 'node16'
main: 'dist/index.js'