mirror of
https://github.com/chickensoft-games/setup-godot.git
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Bumps [jest](https://github.com/facebook/jest/tree/HEAD/packages/jest) from 29.4.3 to 29.5.0. - [Release notes](https://github.com/facebook/jest/releases) - [Changelog](https://github.com/jestjs/jest/blob/main/CHANGELOG.md) - [Commits](https://github.com/facebook/jest/commits/v29.5.0/packages/jest) --- updated-dependencies: - dependency-name: jest dependency-type: direct:development update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
50 lines
1.5 KiB
JSON
50 lines
1.5 KiB
JSON
{
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"name": "setup-godot",
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"version": "1.0.0",
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"private": true,
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"description": "Setup Godot for use with .NET on macOS, Windows, and Linux CI/CD runners.",
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"main": "lib/main.js",
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"scripts": {
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"build": "tsc",
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"format": "prettier --write '**/*.ts'",
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"format-check": "prettier --check '**/*.ts'",
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"lint": "eslint src/**/*.ts",
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"package": "ncc build --source-map --license licenses.txt",
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"package-local": "export NODE_OPTIONS=--openssl-legacy-provider; ncc build --source-map --license licenses.txt",
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"test": "jest",
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"all": "npm run build && npm run format && npm run lint && npm run package && npm test",
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"all-local": "npm run build && npm run format && npm run lint && npm run package-local && npm test"
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},
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"repository": {
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"type": "git",
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"url": "git+https://github.com/chickensoft-games/setup-godot.git"
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},
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"keywords": [
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"actions",
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"node",
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"setup"
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],
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"author": "",
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"license": "MIT",
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"dependencies": {
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"@actions/cache": "^3.1.2",
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"@actions/core": "^1.10.0",
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"@actions/tool-cache": "^2.0.1",
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"@types/normalize-path": "^3.0.0",
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"normalize-path": "^3.0.0"
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},
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"devDependencies": {
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"@types/node": "^18.15.11",
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"@typescript-eslint/parser": "^5.54.0",
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"@vercel/ncc": "^0.36.1",
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"eslint": "^8.37.0",
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"eslint-plugin-github": "^4.7.0",
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"eslint-plugin-jest": "^27.2.1",
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"jest": "^29.5.0",
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"js-yaml": "^4.1.0",
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"prettier": "^2.8.7",
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"ts-jest": "^29.0.5",
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"typescript": "^5.0.3"
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}
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}
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