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updated version in package.json as it does not want to be started properly..
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{
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{
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"name": "setup-godot",
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"name": "setup-godot",
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"version": "1.0.1",
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"version": "1.0.2",
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"private": true,
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"private": true,
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"description": "Setup Godot for use with .NET on macOS, Windows, and Linux CI/CD runners.",
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"description": "Setup Godot for use with .NET on macOS, Windows, and Linux CI/CD runners.",
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"main": "lib/main.js",
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"main": "lib/main.js",
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